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by Richard A. Johnson and Joyce M. Middleton
Second Life is a virtual world with education, public relations, and economic implications. CPA Island is the center of the public accounting profession in Second Life.
At a minimum, CPA Island
presents a creative communication medium to appeal to a new generation. This generation has grown up with high-speed Internet connectivity, instant messaging, and multiplayer online gaming.
The spirit behind CPA
Island goes beyond clearly demonstrating an awareness of the different skill set of this new generation. It embraces and celebrates these skills as important to the future of the accounting profession.
The economic implications
of Second Life are just now unfolding. Suspend disbelief, log on, and experience CPA Island and the other aspects of Second Life for yourself.
Richard A. Johnson, CPA, Ph.D., and Joyce M. Middleton, CPA,
Ph.D., are professors of accounting at Frostburg State University’s College of Business. Their e-mail addresses, respectively, are rjohnson@frostburg.edu and jmiddleton@frostburg.edu.
Thanks to the pioneering efforts of the Maryland Association of
Certified Public Accountants (MACPA) and Katz, Abosch,
Windesheim, Gershman & Freedman PA (KAWG&F), a Maryland
CPA firm, the public accounting profession has joined the ranks
of leading corporations, organizations, universities and millions of individuals
with a presence on Second Life (www.secondlife.com).
Second what? Second Life is a virtual
3-D world on the Internet. Think of it
as the marriage of online video game
technology and social networking tools,
like MySpace and Facebook, with
e-commerce potential. It is not really a
game and isn’t intended for children.
Public accounting’s presence in Second
Life is called CPA Island. CPA Island may
be a way to attract the next generation of
young professionals to careers in public
accounting. (Figure 1 shows the welcome
sign outside the MACPA headquarters
on CPA Island in Second Life.)

Figure 1 — The entrance to the Maryland Association
of CPAs headquarters on CPA Island
In this article we introduce readers to
Second Life via CPA Island and describe
the emerging importance of Second Life
to accountants, as it goes beyond recruiting
and continuing professional education.
Second Life is just one example of
emerging virtual worlds developing on
the Internet that may be a catalyst for a
new range of public accounting business
opportunities. It has attracted mainstream
business media attention, including coverage
in BusinessWeek and The Wall Street
Journal, and a CNN blog featuring stories
about Second Life. The Reuters news
agency has a bureau in Second Life. IBM,
Pontiac, Toyota, H&R Block, Sears and
many other corporate groups are found
there. On the education front, Ohio University,
Princeton University, and other
universities have established virtual Second
Life campuses.
An interesting folklore surrounds the origins
of Second Life. A quick Google search
indicates that the inspiration for Second
Life is the science fiction novel Snow Crash,
by Neal Stephenson, in which he coins the
term “metaverse.” The definition of metaverse
can’t be found in a paper dictionary, but online Wikipedia describes it as “a
user-defined world of general use in which
people can interact, play, do business, and
otherwise communicate” under its definition
for Second Life.
Second Life was introduced in 2003 by
Linden Research Inc. (also known as Linden
Lab), a privately held corporation
based in San Francisco. Accountants may
recognize its Chairman of the Board Mitch
Kapor, who developed the Lotus 1-2-3
spreadsheet in the 1980s. While Linden
Lab owns Second Life, inhabitants design,
build and own most everything in it using
software tools provided by the company.
Free memberships in Second Life provide
general citizenship rights, but paid
memberships are required to own land
and other objects. Humans are represented
by animated characters, called avatars,
that walk, fly, and teleport (instantly travel)
through a rich geography with features
that parallel our real world. Specific destinations
are found either with a map
searching feature or by entering the specific
map coordinates. Basic avatars and names are selected during the initial sign–up
and logon process, but most inhabitants
choose to customize and accessorize
their avatar appearance over time. Avatar
communication takes place primarily
through text chatting/instant messaging.
Group presentations are made in Second
Life with PowerPoint-like slide shows and
streaming video. Voice communication was recently introduced, resulting in the
birth of a new type of TV show broadcast
in Second Life.
The concept can be difficult to grasp in
an article. Videos more easily capture the
look and feel of Second Life. YouTube
(www.youtube.com) has a good introductory
overview video of Second Life
(search “Second Life Text100”) as well as
a video that illustrates its communication,
education and collaboration possibilities
(search “Second Life Ohio University”).
Second Life is a global phenomenon.
Reuters estimates that only 31.2% of active
Second Life users are U.S. residents.
The majority of active users (more than
54%) are from Europe. Second Life usage
is so pervasive in Korea, for example, that
it is beginning to impact the country’s social
agenda, according to virtual world expert
Edward Castronova.
The Second Life Association of CPAs
(SLACPA) is a virtual association for CPAs,
educators and students from around the
world. The SLACPA has more than 100
members including CPAs from across the
United States, and at least one member
from France. The group includes accounting
educators, CPA firm administrators,
a CPA firm COO, the CFO of Linden
Lab, and accounting students. It is a network
exploring the potential of virtual
worlds, like Second Life, for real world accounting
applications and networking.
To visit CPA Island, you first have to
download and install the Second Life viewer
on your computer and join Second Life
itself (see sidebar “Getting
Started in Second Life”).
Then join SLACPA with the
“Group” option in the Second
Life viewer menu
(SLACPA membership is
free, and you’ll automatically
receive CPA Island discussion
and event updates).
After joining, the easiest way
to get to CPA Island is by entering
the search term “CPA
Island” in the Second Life
map search box. This process pinpoints CPA Island on the map,
and the “Teleport” button takes you there.
CPA Island is still evolving with new
buildings, landscaping and other enhancements
often appearing. If you visit
during an unscheduled time, the island
may be empty, and you can wander
around at will. During a scheduled event,
you’ll find a lot more avatars, each representing
a SLACPA member. For example,
the MACPA is planning the Maryland Business
& Accounting Expo conference June
17–18, “to be held concurrently (in the
real world) and in the virtual world of Second
Life and to offer CPE credit through
a virtual classroom.”
CPA Island has six main buildings with
modern architecture that creates bright
and inviting spaces. The MACPA headquarters
building is shown in Figure 2. As
you enter, you’ll find a reception desk with
a computer that links to www.cpasuccess.com, a MACPA Web
site highlighting the efforts of
“Maryland CPAs on the cutting
edge of business strategy…”

Figure 2 — MACPA headquarters on CPA Island
A presentation area on the
first floor shows a continuous
PowerPoint presentation that describes
aspects of the CPA profession
including the AICPA’s
“CPA Vision Project” and typical
public accounting career paths.
Conference rooms and offices are
on the second floor. The third
floor has a video viewing room
in which your avatar can watch
an Apple Quicktime video, “Defining America’s
CPAs,” made by the MACPA in association
with the AICPA to highlight the variety
of career opportunities in the CPA profession.
The second main building on CPA Island
is the Business Learning Institute Conference
Center and headquarters of the SLACPA.
A computer on the reception desk provides
a link to the “CPAs on Second Life” blog
(www.slacpa.org), dedicated to “Exploring
the possibilities of CPAs in Second Life and
building a community of people interested
in the CPA profession.”
Figure 3 shows the entrance to the third
main building on CPA Island, the Second
Life headquarters of KAWG&F. This real–life
CPA firm (in practice more than 35
years) is the first U.S. CPA firm with an office
in Second Life. Arlene Ciroula, COO of
KAWG&F, says that “having this virtual office
in Second Life provides KAWG&F with
a unique way of connecting with both existing
and potential clients, firm contacts
and job seekers, while continuing to explore
this emerging technology, environment and
culture.” A computer on the KAWG&F reception
desk provides a link to its “real”
Web site. A large tropical aquarium behind
the reception desk accents the space.

Figure 3 — Second Life headquarters for KAWG&F
“Three more buildings were recently
added to CPA Island, including a meeting
pavilion for New/Young Professionals, a CPA Firm of the Future Center, and the
CFO of the Future Center,” says Tom
Hood, executive director of the MACPA.
“These ‘buildings’ will serve as hubs for exhibits,
resources, and community around
specific areas of interest. Construction is
under way for a Center for Strategic Planning
and a virtual CPA TV studio.”
CPA Island 2 is already under construction
and available for a visit. It is envisioned
as a more public island where
anyone can visit without first joining the
SLACPA. One of its main features will be
an educator’s pavilion. A few universities
have already set up information kiosks
with their logos and links to the accounting
department Web pages.
According to Hood, CPA Island and CPA
Island 2 are just a start. CPA Island has
room for more CPA offices and other organizations
and there are plans to link to
any other accounting related “islands” or
communities that appear. H&R Block has
a Second Life Island on which it sponsors
“Ask a Tax Adviser” nights.
Interestingly, the theme of the American
Accounting Association 2007 annual
meeting in Chicago was “Imagined
Worlds of Accounting.” At the conference,
Robert Bloomfield, an accounting professor
at Cornell University and director of
its MBA program, moderated a panel discussion
titled, “From the Lab to the Virtual
World.” He hosts a weekly speaker series
broadcast in Second Life called
“Metanomics,” which is a study of business
and policy in the metaverse of virtual
worlds (www.johnson.cornell.edu/faculty/profiles/Bloomfield). The videos
provide a good demonstration of the
“voice capability” recently added to Second
Life (schedule and videos of
archived shows available at http://metanomics.net). In a recent interview for National
Public Radio Weekend Edition
(www.npr.org, Feb. 9, 08), Bloomfield described
the basics of the Second Life economy
and the real financial losses from the
recent Second Life banking crisis. (The
currency used for economic transactions
in Second Life is called Linden Dollars.
Linden Dollars can be exchanged for real
U.S. dollars at a rate of approximately 260-to-1. Last year, Linden Lab banned online
gambling operations that had become popular
in Second Life. Early this year, Linden
Lab banned unregulated banking operations
in Second Life because several banks
were reneging on unsustainable high interest
rates on deposits.) Bloomfield attributes
his initial interest in Second Life to its
potential use as an economic simulator in
which reactions to new financial regulations
could be studied by FASB.
Professor Steven Hornik, of the University
of Central Florida, is another accounting
professor exploring accounting
education applications. He created a Second
Life location called Really Engaging
Accounting and maintains a blog about his
efforts at www.mydebitcredit.com. In his
financial accounting course, he uses the social
networking capabilities of Second Life
and interactive 3-D objects that he creates.
The objects demonstrate basic accounting
principles. One simulates the effect of
transactions on the basic accounting equation.
Another simulates the use of T-accounts
to record changes to account balances.
Students use their avatars to
manipulate the models. Videos of his Second
Life creations are available on
YouTube (search “second life accounting”).
Second Life is an immersive and engaging
3-D virtual world with economic implications
and opportunities for the real world.
CPA Island is the current center of the public
accounting profession in Second Life, but
this won’t be the case for long as other CPA
firms choose to use it as a tool for meeting,
connecting, sharing and collaborating with
others. Where business activity goes, it
seems certain that CPAs will follow. 
“Host a Virtual Meeting,” Feb. 05, page 66
Virtual Reality: The Revolutionary Technology of Computer-Generated Artificial Worlds—and How It Promises to Transform Society, Howard Rheingold, Summit Books, 1991.
Maryland Business & Accounting Expo, June 17-18, Baltimore, www.mdbizexpo.com
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